Good afternoon, good evening and good night ladies and gentlemen. Today we have gathered to talk about such a rarity as “Sea Titans”.
It was the end of the hot summer of 2000. I was languishing from the heat and laziness on the eve of the beginning of the school year. I was tormented by idleness until a disc with the treasured game fell into my hands. Afterwards everything is in a fog. Woke up a week later. Everything was mixed up in my head: first contact with aliens, base defense, torpedo salvo, fight against private corporations. All this together amazed and captivated me. Okay, let’s take it in order.
What is this game about??
This game is about a great disaster on Earth. After the meteorite fell, the entire earth went under water and people had to get used to new realities, but in addition to this, warlike creatures of an unknown civilization flew to us on the tail of the comet. People wouldn’t be people if they didn’t separate and each go their own way. Thus, in addition to the playable race of Silikoids (a warlike race of aliens), the game contains Government Associations (which called themselves Octopuses) and Private Corporations (called Sharks).
How to play it?
The game follows a standard template for https://casinosnogamstop.co.uk/review/palm-casino/ all strategies: we build a base. we provide it with resources, build defensive units, build defensive structures, snatch up more territories with resources, and so on until the enemy is completely annihilated.
But there is one BUT. All battles take place under thick water, and therefore we have several levels of height to which our submarines can rise, so here it’s not enough for a unit to shoot, you also have to hit the adversary.
Plus, each race has its own combat and development tactics. Government troops are equipped with powerful laser weapons and very durable submarines. Private ones can boast of nimble, high-speed and nimble submarines that are easy and quick to build. Silicoids are pressing with their scientific and technical progress. Their weapons are an order of magnitude more powerful, and their units are more adapted to underwater battles.
Impressions
Despite the craze most people have for WarCraft and C&C, and ignoring the existence of the Sea Titans, this strategy has left its imprint on my soul. It amazed me at the time that a unit could dodge a shot, and with bated breath I watched the flight of each torpedo, empathized with each submarine that managed to survive the battle and returned to base to patch up its holes. Also, a submarine can run out of ammunition (come on, show me the elves in Warcraft who run to the warehouse for arrows or the farmhands who bring shells for the catapult), and the terrain is not only a way to prevent the player from building something on that mountain, but also an opportunity to show his strategic talent (put turrets in the gorge, or build up a passage so that the enemy cannot swim through or occupy a tactically important point with which you can fire at enemies, but they can’t fire at you). And it’s just a very lively environment here, you look and rejoice at how beautiful everything is here (Wow, a shark swam by, and over there the jellyfish are doing something, oh, and it seems like an eel is swimming over your shipyard).
And the plot? He is amazing, which is worth just the first contact with aliens, when we still don’t know who we’ve come across, the enemy is unknown. Or when we use all sorts of tricks to try to steal the enemy’s scientific developments and at the same time protect our combat prototypes from enemy spies.
In general, to summarize, I would like to wish that someone after these lines will also join this strategy.